Used with BASS_ChannelSetFX(Int32, BASSFXType, Int32), BASS_FXSetParameters(Int32, IntPtr) and BASS_FXGetParameters(Int32, IntPtr) to retrieve and set the parameters of the DSP effect Echo.
Inheritance Hierarchy
Un4seen.Bass.AddOn.FxBASS_BFX_ECHO
Namespace: Un4seen.Bass.AddOn.Fx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax
[SerializableAttribute] [StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public sealed class BASS_BFX_ECHO
The BASS_BFX_ECHO type exposes the following members.
Constructors
Name | Description | |
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BASS_BFX_ECHO |
Default constructor
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BASS_BFX_ECHO(Single, Int32) |
Constructor already setting the members.
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Fields
Name | Description | |
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fLevel |
Echo level (0...1..n, linear). Default = 0.
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lDelay |
Delay in ms (1200...30000). Default = 1200ms.
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Remarks
This is an echo effect that replays what you have played one or more times after a period of time. It's something like the echoes you might hear shouting against a canyon wall.
The fLevel is the volume of a signal. The lDelay is the delay time in ms.
See Also