Used with BASS_ChannelSetFX(Int32, BASSFXType, Int32), BASS_FXSetParameters(Int32, Object) and BASS_FXGetParameters(Int32, Object) to retrieve and set the parameters of the DSP effect Reverb.
Inheritance Hierarchy
Un4seen.Bass.AddOn.FxBASS_BFX_FREEVERB
Namespace: Un4seen.Bass.AddOn.Fx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.2
Syntax
[SerializableAttribute] [StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public sealed class BASS_BFX_FREEVERB
The BASS_BFX_FREEVERB type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | BASS_BFX_FREEVERB |
Default constructor
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![]() | BASS_BFX_FREEVERB(Single, Single, Single, Single, Single, Int32) |
Constructor already setting the members.
|
Fields
Name | Description | |
---|---|---|
![]() | fDamp |
Damping factor (0.0...1.0, def. 0.5).
|
![]() | fDryMix |
Dry (unaffected) signal mix (0.0...1.0, def. 0).
|
![]() | fRoomSize |
Room size (0.0...1.0, def. 0.5).
|
![]() | fWetMix |
Wet (affected) signal mix (0.0...3.0, def. 1.0).
|
![]() | fWidth |
Stereo width (0.0...1.0, def. 1.0).
|
![]() | lChannel |
A BASSFXChan flag to define on which channels to apply the effect.
Default: -1 (BASS_BFX_CHANALL) - all channels. |
See Also