Overload List
Name | Description | |
---|---|---|
RenderStart(Boolean, BASSFlag) |
Start the rendering process for the FileName given (peak levels will be scanned).
| |
RenderStart(Int32, Boolean) |
Start the rendering process for the specified decoding stream (peak levels will be scanned).
| |
RenderStart(Boolean, ThreadPriority, BASSFlag) |
Start the rendering process for the FileName given (peak levels will be scanned).
| |
RenderStart(Int32, Boolean, Boolean) |
Start the rendering process for the specified decoding stream (peak levels will be scanned).
| |
RenderStart(Boolean, BASSFlag, IntPtr, Int64) |
Start the rendering process for audio data located at the memory position (peak levels will be scanned).
Note: The FileName will be ignored.
| |
RenderStart(Int32, Boolean, ThreadPriority, Boolean) |
Start the rendering process for the specified decoding stream (peak levels will be scanned).
|
See Also