Requires: bassalac.dll - Apple Lossless Audio Codec (ALAC) Add-On - available @ www.un4seen.com.
Assembly: Bass.Net (in Bass.Net.dll) Version: 18.104.22.168
Thetype exposes the following members.
|BASS_ALAC_StreamCreateFile(IntPtr, Int64, Int64, BASSFlag)|
Creates a sample stream from a Apple Lossless Audio memory IntPtr.
This overload implements streaming from memory.
|BASS_ALAC_StreamCreateFile(String, Int64, Int64, BASSFlag)|
Creates a sample stream from a Apple Lossless Audio file.
This overload implements UNICODE filenames. The BASS_UNICODE flag will be added automatically, since all .Net strings are always unicode.
Creates a sample stream from a Apple Lossless Audio file via a user callback function.
Creates a sample stream from a ALAC file on the internet, optionally receiving the downloaded data in a callback.
Unloads this library. This must be called when you have previously called LoadMe.
Loads this library into memory. The library will be search in the current application directory.
Loads this library into memory. The library will be loaded from the given path.
Supported file extensions of the bassalac.dll
Supported file format name of the bassalac.dll
BASSALAC is an extension to the BASS audio library, enabling the playback of ALAC files.
ALAC is an audio codec developed by Apple Computer. It is not a variant of AAC, but a totally new lossless format which is usually wrapped into an MP4 or MOV container. The Apple Lossless Encoder was introduced as a component of QuickTime 6.5.1 on April 28th, 2004 and thus as a feature of iTunes 4.5.
The ALAC format is used in the same way as any of the built-in BASS stream formats. Simply call BASS_PluginLoad(String) to load the add-on into BASS and benefit the usage of the standard sample/stream/user functions, or call the BASS_ALAC_StreamCreateFile(String, Int64, Int64, BASSFlag) /User functions.
More information can be found on www.dolby.com.