Used with BASS_ChannelSetFX(Int32, BASSFXType, Int32), BASS_FXSetParameters(Int32, Object) and BASS_FXGetParameters(Int32, Object) to retrieve and set the parameters of the DSP effect Flanger.
Inheritance Hierarchy
Un4seen.Bass.AddOn.FxBASS_BFX_FLANGER
Namespace: Un4seen.Bass.AddOn.Fx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.2
Syntax
[SerializableAttribute] [StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public sealed class BASS_BFX_FLANGER
The BASS_BFX_FLANGER type exposes the following members.
Constructors
Name | Description | |
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![]() | BASS_BFX_FLANGER |
Default constructor.
|
![]() | BASS_BFX_FLANGER(Single, Single) |
Constructor already setting the members
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![]() | BASS_BFX_FLANGER(Single, Single, BASSFXChan) |
Constructor already setting the members.
|
Methods
Name | Description | |
---|---|---|
![]() | Preset_Default |
Sets the instance members to a preset (WetDry=1, Speed=0.012).
|
Fields
Name | Description | |
---|---|---|
![]() | fSpeed |
Flanger speed in seconds (0...0.09, [0ms - 90ms]). Default 0.01.
|
![]() | fWetDry |
Ratio of wet (processed) signal to dry (unprocessed) signal (0...1...n, linear, default=1).
|
![]() | lChannel |
A BASSFXChan flag to define on which channels to apply the effect.
Default: -1 (BASS_BFX_CHANALL) - all channels. |
Remarks
See Also