BASS.NET API for the Un4seen BASS Audio Library

BASS_DX8_REVERB Class

BASS.NET API for the Un4seen BASS Audio Library
Used with BASS_FXGetParameters(Int32, IntPtr) and BASS_FXSetParameters(Int32, IntPtr) to retrieve and set the parameters of a reverb effect.
Inheritance Hierarchy

SystemObject
  Un4seen.BassBASS_DX8_REVERB

Namespace:  Un4seen.Bass
Assembly:  Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax

[SerializableAttribute]
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public sealed class BASS_DX8_REVERB

The BASS_DX8_REVERB type exposes the following members.

Constructors

  NameDescription
Public methodBASS_DX8_REVERB
Default constructor.
Public methodBASS_DX8_REVERB(Single, Single, Single, Single)
constructor already setting the members
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Methods

  NameDescription
Public methodPreset_Default
Sets the instance members to a preset.
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Fields

  NameDescription
Public fieldfHighFreqRTRatio
In the range from 0.001 through 0.999. The default value is 0.001.
Public fieldfInGain
Input gain of signal, in decibels (dB), in the range from -96 through 0. The default value is 0 dB.
Public fieldfReverbMix
Reverb mix, in dB, in the range from -96 through 0. The default value is 0 dB.
Public fieldfReverbTime
Reverb time, in milliseconds, in the range from 0.001 through 3000. The default value is 1000.
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See Also

Reference